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Military Tier: Difference between revisions

From The Perfect Tower II
Added military perks to rewards, mainly as placeholders for when their pages exist
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{{Outdated|reason=Version 1.0 changed the module requirements: Military Tier 5 needs 80 maximized modules, Military Tier 6 no longer needs a boss, and the total module tier needed is higher from Military Tier 6 on.}}
{{Spoiler warning|game progression}}
{{Spoiler warning|game progression}}
'''Military Tier''' is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum [[modules|module]] tier, new [[buildings]], [[Headquarters#Software|software]], [[Statue of Cubos#Bosses|bosses]] and other features.
'''Military Tier''' is the game's prestige system. Increasing the military tier grants the player various rewards including choosing a [[Military Perks|Military Perk]] to unlock, new [[buildings]], [[Headquarters#Software|software]], [[Statue of Cubos#Bosses|bosses]] and other features.


Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost, but recovered over the length of 4 hours (1 with the exotic skill '''Trustworthy Trust Fund''').


__NOTOC__
__NOTOC__
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*Max. module tier: 2
*Max. module tier: 2
*[[Construction Firm]] T3
*[[Construction Firm]] T4
*Minor Military Perk
*Workers


==Tier 2 - A Real Tank==
==Tier 2 - A Real Tank==
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*Max. module tier: 3
*Max. module tier: 3
*Construction Firm T4
*Construction Firm T5
*Minor Military Perk


==Tier 3 - Flying Aircraft Carrier==
==Tier 3 - Flying Aircraft Carrier==
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*Max. module tier: 4
*Max. module tier: 4
*Construction Firm T5
*Construction Firm T6
**[[Construction Firm#Beacons|Beacons]]
**[[Construction Firm#Beacons|Beacons]]
*New software: CRITICAL_WAVEJUMP.ZIP
*New software: CRITICAL_WAVEJUMP.ZIP
*Minor Military Perk


==Tier 4 - Nuclear Weapons==
==Tier 4 - Nuclear Weapons==
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*[[Headquarters#Facility AI|Facility AI]]
*[[Headquarters#Facility AI|Facility AI]]
*Boss 2
*Boss 2
*Major Military Perk


==Tier 5 - Antimatter Explosives==
==Tier 5 - Antimatter Explosives==
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===Rewards===
===Rewards===


*Max. module tier: Unrestricted
*Max. module tier: up to 250
*New software: WAVE_MOMENTUM.INF
*New software: WAVE_MOMENTUM.INF
*Minor Military Perk
 
==Tier 6 - Insituation==
==Tier 6 - Institution==
===Requirements===
===Requirements===


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*[[Town Perks]]
*[[Town Perks]]
*New software: WAVE_STORM.JSLIB
*New software: WAVE_STORM.JSLIB
*Minor Military Perk


==Tier 7 - Independent Island==
==Tier 7 - Independent Island==
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*135 modules unlocked
*135 modules unlocked
*Total module tier >= 750
*Total module tier >= 750
*Reach wave 1 Million


===Rewards===
===Rewards===


*New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN
*New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN
*Modules: T1(Maxed)
*Minor Military Perk


==Tier 8 (Era) - Nation==
==Tier 8 (Era) - Nation==
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**Beginning of [[Era]]
**Beginning of [[Era]]
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY
*Major Military Perk


==Tier 9 - International Politics==
==Tier 9 - International Politics==
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===Rewards===
===Rewards===


*Workshop (bonus)
*Workshop (Bonus)
**<spoiler>Gives a 1% damage bonus for each Essence currently owned by the player (Essence can be found in the third tab of Workshop (Era))</spoiler>
*New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE
*New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE
Minor Military Perk


==Tier 10 - Global Operator==
==Tier 10 - Global Operator==
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*Boss 4
*Boss 4
*New software: ERA_BURST.DEB
*New software: ERA_BURST.DEB
Minor Military Perk


==Tier 11 - Planetary Domination==
==Tier 11 - Planetary Domination==
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*Total module tier >= 1450
*Total module tier >= 1450
*Reach Era 10M
*Reach Era 10M
*Discovery made! (Disable neutral past era 1 million to receive the neutral infinity stone)
*Discovery made! <spoiler>(Disable neutral era element past era 1 million to receive the neutral infinity stone) if you forgot to disable the neutral element in your first run don't panic, you can easily get it in 1 min using a simple trick. all you need to do is go into a new run on the region you have already gotten to era 10m on, then disable neutral and use Critical Wavejump to skip to era 1m before getting /inf on the era shield again. doing this will make you instantly die but not before you get the neutral inf stone which saves you from having to do another hour long run.</spoiler>


===Rewards===
===Rewards===


*Infinity Board
*Infinity Board
**This does not mark the beginning of Infinity yet.
*New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL
*New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL
*Minor Military Perk


==Tier 12 (Infinity) - Space Travel==
==Tier 12 (Infinity) - Space Travel==
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*225 modules unlocked
*225 modules unlocked
*Total module tier >= 1625
*Total module tier >= 1625
*Reach Era 100B
*Reach Infinity 1(Era 100B)


===Rewards===
===Rewards===


*[[Workshop#Infinity|Infinity Workshop]]
*[[Workshop#Infinity|Workshop (Infinity)]]
**Beginning of [[Infinity]]
**Beginning of [[Infinity]]
*New software: NO_BOUNDS.DATA
*New software: NO_BOUNDS.DATA
*Major Military Perk


==Tier 13 - Exoplanetary Colonies==
==Tier 13 - Exoplanetary Colonies==
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*Total module tier >= 1875
*Total module tier >= 1875
*Reach Infinity in 3 regions
*Reach Infinity in 3 regions
*Reach Infinity 2


===Rewards===
===Rewards===


*Infinity stone upgrades
*Infinity stone upgrades
*Minor Military Perk
*New Software: WAVE_BREACH.MSC, ERA_TUNNELING.JAR


==Tier 14 - Solar Conquest==
==Tier 14 - Solar Conquest==
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*Total module tier >= 2125
*Total module tier >= 2125
*Reach Infinity in 10 regions
*Reach Infinity in 10 regions
*Reach Infinity 5


===Rewards===
===Rewards===
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*New Infinity perks
*New Infinity perks
*New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL
*New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL
*Minor Military Perk


==Tier 15 - FTL Travel==
==Tier 15 - FTL Travel==
===Requirements===
===Requirements===


*400 modules unlocked
*300 modules unlocked
*Total module tier >= 3000
*Total module tier >= 3000
*Reach Infinity 25
*Reach Infinity in 15 regions
*Reach Infinity in 15 regions
*Dr. Cubical's idea! (Unlock all Infinity Stones)
*Dr. Cubical's idea! <spoiler>Obtain and Unlock all Infinity Stones.</spoiler>


===Rewards===
===Rewards===


*Boss 5
*Boss 5
*Minor Military Perk
*New software: WAVE_RESTART.PKG, INFINITY_HORIZON.DLL
 
=Trivia and Notes=


*MT7 Reward: "Modules: T1(Maxed)" has been moved to Military Perks as of the Military Perks Update (v0.9.0 B1, Sunday, 29 August 2021)
{{PerfectNavigation}}
{{PerfectNavigation}}

Latest revision as of 12:29, 6 October 2026

Outdated
This page may be out of date. Version 1.0 changed the module requirements: Military Tier 5 needs 80 maximized modules, Military Tier 6 no longer needs a boss, and the total module tier needed is higher from Military Tier 6 on.
Spoilers
This page contains spoilers about game progression.

Military Tier is the game's prestige system. Increasing the military tier grants the player various rewards including choosing a Military Perk to unlock, new buildings, software, bosses and other features.

Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost, but recovered over the length of 4 hours (1 with the exotic skill Trustworthy Trust Fund).


Tier 1 - Water Bombs

Requirements

  • 10 modules maximized
  • 3 regions unlocked

Rewards

Tier 2 - A Real Tank

Requirements

  • 25 modules maximized
  • 5 regions unlocked

Rewards

  • Max. module tier: 3
  • Construction Firm T5

Tier 3 - Flying Aircraft Carrier

Requirements

  • 40 modules maximized
  • 7 regions unlocked

Rewards

  • Max. module tier: 4
  • Construction Firm T6
  • New software: CRITICAL_WAVEJUMP.ZIP

Tier 4 - Nuclear Weapons

Requirements

  • 60 modules maximized
  • 9 regions unlocked

Rewards

Tier 5 - Antimatter Explosives

Requirements

  • 100 modules maximized
  • 12 regions unlocked

Rewards

  • Max. module tier: up to 250
  • New software: WAVE_MOMENTUM.INF

Tier 6 - Institution

Requirements

  • 120 modules unlocked
  • Total module tier >= 625
  • 15 regions unlocked
  • Boss 2 defeated

Rewards

Tier 7 - Independent Island

Requirements

  • 135 modules unlocked
  • Total module tier >= 750
  • Reach wave 1 Million

Rewards

  • New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN

Tier 8 (Era) - Nation

Requirements

  • 150 modules unlocked
  • Total module tier >= 825
  • Reach Era 1(Wave 100B)

Rewards

Tier 9 - International Politics

Requirements

  • 175 modules unlocked
  • Total module tier >= 1075
  • Reach Era 5

Rewards

  • Workshop (Bonus)
  • New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE

Tier 10 - Global Operator

Requirements

  • 200 modules unlocked
  • Total module tier >= 1250
  • Reach Era 1000

Rewards

  • Boss 4
  • New software: ERA_BURST.DEB

Tier 11 - Planetary Domination

Requirements

  • 215 modules unlocked
  • Total module tier >= 1450
  • Reach Era 10M
  • Discovery made!

Rewards

  • Infinity Board
    • This does not mark the beginning of Infinity yet.
  • New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL

Tier 12 (Infinity) - Space Travel

Requirements

  • 225 modules unlocked
  • Total module tier >= 1625
  • Reach Infinity 1(Era 100B)

Rewards

Tier 13 - Exoplanetary Colonies

Requirements

  • 250 modules unlocked
  • Total module tier >= 1875
  • Reach Infinity in 3 regions
  • Reach Infinity 2

Rewards

  • Infinity stone upgrades
  • New Software: WAVE_BREACH.MSC, ERA_TUNNELING.JAR

Tier 14 - Solar Conquest

Requirements

  • 265 modules unlocked
  • Total module tier >= 2125
  • Reach Infinity in 10 regions
  • Reach Infinity 5

Rewards

  • New Infinity perks
  • New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL

Tier 15 - FTL Travel

Requirements

  • 300 modules unlocked
  • Total module tier >= 3000
  • Reach Infinity 25
  • Reach Infinity in 15 regions
  • Dr. Cubical's idea!

Rewards

  • Boss 5
  • New software: WAVE_RESTART.PKG, INFINITY_HORIZON.DLL

Trivia and Notes

  • MT7 Reward: "Modules: T1(Maxed)" has been moved to Military Perks as of the Military Perks Update (v0.9.0 B1, Sunday, 29 August 2021)