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| Skills are attacks that can be used [[New Round|in game]] and require a certain amound of energy to cast.
| | This is a disambiguation page. |
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| They can be unlocked by installing the corresponding active [[Modules|module]] in your blueprint.
| | To see Skills referring to building upgrades, click [[Skills (Upgrade)|here]]. |
| {{Navbox
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| | name = PerfectNavigation
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| | title = The Perfect Tower II
| |
| | listclass = hlist
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| | group1 = Core Game
| | To see Skills referring to a type of module, click [[Skills (Module)|here]]. |
| | list1 = {{Navbox|child
| |
| | group1 = Mechanics
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| | list1 =
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| * [[New Round]]
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| * [[Elements]]
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| * [[Modules]]
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| * [[Skills]]
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| * [[Tower Customization]]
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| |
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| | group2 = [[Regions]]
| | {{PerfectNavigation}} |
| | list2 =
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| * [[Forest]]
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| * [[Desert]]
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| * [[Winter]]
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| * [[Underground]]
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| * [[Volcano]]
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| * [[High Mountain]]
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| * [[Jungle]]
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| * [[Metallic Ruins]]
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| * [[Beach]]
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| * [[Ocean]]
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| * [[Neutral]]
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| * [[Dark Realm]]
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| * [[Heaven]]
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| * [[Universe]]
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| * [[Chaos]]
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| }}
| |
| | group2 = [[Town]]
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| | list2 = {{Navbox|child
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| | group1 = Buildings
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| | list1 =
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| * [[Power Plant]]
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| * [[Mine]]
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| * [[Factory]]
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| * [[Headquaters]]
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| * [[Arcade]]
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| * [[Laboratory]]
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| * [[Shipyard]]
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| * [[Trading Post]]
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| * [[Workshop]]
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| * [[Museum]]
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| * [[Construction Firm]]
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| * [[Statue of Cubos]]
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| | group2 = Prestige
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| | list2 = [[Headquaters#Military|Military]]
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| }}
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| | |
| | |
| }} | |
Latest revision as of 23:19, 27 November 2020
This is a disambiguation page.
To see Skills referring to building upgrades, click here.
To see Skills referring to a type of module, click here.
The Perfect Tower II |
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| Core Game | |
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| Town | |
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| Guides | |
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| Events | |
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