Chaos: Difference between revisions

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Coco (talk | contribs)
Gave Chaos a description.
Dbugz (talk | contribs)
m Updated module icons to use Template:Module.
 
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|lanes=10
|lanes=10
|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
|easy=7.58e14%
|easy=7.58e14
|medium=2.88e15%
|medium=2.88e15
|hard=1.47e17%
|hard=1.47e17
|insane=7.94e19%
|insane=7.94e19
|nightmare=1.05e25%
|nightmare=1.05e25
|impossible=4.82e38%
|impossible=4.82e38
}}
}}
'''Chaos''' is the fifteenth region in the game, unlocked after completing wave 100 on [[Universe]].
'''Chaos''' is the fifteenth and final region in the game, unlocked after completing wave 100 on [[Universe]].
 
==Enemies==
The base enemy structure consists of:
* Neutral enemies
* Light enemies
* Electricity enemies
* Fire enemies
* Darkness enemies
* Nature enemies
* Air enemies
* Water enemies
* Earth enemies
* Universal enemies


==Environmental Effects==
==Environmental Effects==
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!Type!!Name!!Unlock Condition
!Type!!Name!!Unlock Condition
|-
|-
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Super Tower'''||Wave 100
|<center>{{Module|Ultimate|size=30px}}</center>||'''Super Tower'''||Wave 100
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Neutral Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Neutral Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Fire Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Water Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Earth Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Nature Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Air Focus'''||Random 1%
|-  
|-  
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Light Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Universal Focus'''||Random 1%
|-
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Focus'''||Random 1%
|<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Focus'''||Random 1%
|}
|}



Latest revision as of 22:51, 23 August 2023

Chaos
Chaos
Lanes 10
Enemies
Neutral element Light element Electricity element Fire element Darkness element Nature element Air element Water element Earth element Universal element
Difficulties
Easy 758 T% (7.58e14%)
Medium 2.88 Qa% (2.88e15%)
Hard 147 Qa% (1.47e17%)
Insane 79.4 Qi% (7.94e19%)
Nightmare 10.5 Sp% (1.05e25%)
Impossible 482 UDe% (4.82e38%)

Chaos is the fifteenth and final region in the game, unlocked after completing wave 100 on Universe.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Ultimate Module
Super Tower Wave 100
Offensive Module
Neutral Focus Random 1%
Offensive Module
Fire Focus Random 1%
Offensive Module
Water Focus Random 1%
Offensive Module
Earth Focus Random 1%
Offensive Module
Nature Focus Random 1%
Offensive Module
Air Focus Random 1%
Offensive Module
Light Focus Random 1%
Offensive Module
Darkness Focus Random 1%
Offensive Module
Universal Focus Random 1%
Offensive Module
Electricity Focus Random 1%

Town Assets

  • Fire Penrose triangle
  • Water Penrose triangle
  • Nature Penrose triangle