Jungle: Difference between revisions
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m Added and changed drop chances based on workshop treasure map |
Cratorrex.rx (talk | contribs) added infobox |
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{{Infobox region | |||
| image = Jungle.png | |||
| lanes = 4 | |||
| enemies = {{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} | |||
| easy = 3.81e+07 | |||
| medium = 6.92e+07 | |||
| hard = 3.99e+08 | |||
| insane = 6.72e+09 | |||
| nightmare = 1.53e+12 | |||
| impossible = 4.79e+18 | |||
}} | |||
The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]]. | The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]]. | ||
Revision as of 18:24, 2 August 2021
| Jungle | |
|---|---|
| Lanes | 4 |
| Enemies | |
| Difficulties | |
| Easy | 38.1 M% (3.81e7%) |
| Medium | 69.2 M% (6.92e7%) |
| Hard | 399 M% (3.99e8%) |
| Insane | 6.72 B% (6.72e9%) |
| Nightmare | 1.53 T% (1.53e12%) |
| Impossible | 4.79 Qi% (4.79e18%) |
The Jungle is the seventh region in the game, unlocked after completing wave 100 on High Mountain.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Fire enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
Unknown (edit)

