Skills: Difference between revisions

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Created page with "Skills are attacks that can be used in game and require a certain amound of energy to cast. They can be unlocked by installing the corresponding active Module..."
 
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They can be unlocked by installing the corresponding active [[Modules|module]] in your blueprint.
They can be unlocked by installing the corresponding active [[Modules|module]] in your blueprint.
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| group1 = Mechanics
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* [[Skills]]
* [[Tower Customization]]
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* [[Metallic Ruins]]
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* [[Dark Realm]]
* [[Heaven]]
* [[Universe]]
* [[Chaos]]
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* [[Mine]]
* [[Factory]]
* [[Headquaters]]
* [[Arcade]]
* [[Laboratory]]
* [[Shipyard]]
* [[Trading Post]]
* [[Workshop]]
* [[Museum]]
* [[Construction Firm]]
* [[Statue of Cubos]]
| group2 = Prestige
| list2 = [[Headquaters#Military|Military]]
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Revision as of 10:53, 4 May 2020

Skills are attacks that can be used in game and require a certain amound of energy to cast.

They can be unlocked by installing the corresponding active module in your blueprint.