Forest: Difference between revisions

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Jeremyx (talk | contribs)
Made the region page.
 
Jeremyx (talk | contribs)
Adding more to ze layout
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The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.


== Enemies ==
==Enemies==
The base enemy structure consists of:
The base enemy structure consists of:


* Neutral enemies
*Neutral enemies
* Fire enemies
*Fire enemies
* Nature enemies
*Nature enemies
* Earth enemies
*Earth enemies


== Modules ==
== Environmental Effects ==
This area has no environmental effects.


=== RNG Modules: ===
==Modules==


* Placeholder Text
===RNG Modules:===


=== Scripted Modules: ===
*Placeholder Text


* [[Modules#Offensive|Modules]] [Wave: Placeholder Text]
===Scripted Modules:===
 
*[[Modules#Offensive|Modules]] [Wave: Placeholder Text]
 
== Town Assets ==
After completing wave 100, you unlock:
 
* Small tree
* Small rocks
* Small shrub
 
== Easter Eggs ==
This section currently has no easter eggs.
 
* South text

Revision as of 21:31, 21 November 2019

Game menu screen preview of the Forest

The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Fire enemies
  • Nature enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

RNG Modules:

  • Placeholder Text

Scripted Modules:

Town Assets

After completing wave 100, you unlock:

  • Small tree
  • Small rocks
  • Small shrub

Easter Eggs

This section currently has no easter eggs.

  • South text