Beach: Difference between revisions

From The Perfect Tower II
Jump to navigation Jump to search
Lmnt0 (talk | contribs)
Fill out page
Cibilik (talk | contribs)
No edit summary
Line 50: Line 50:


==Town Assets==
==Town Assets==
{{Unknown}}
* Umbrella
* Sand Castle
* Sunbed


{{PerfectNavigation}}
{{PerfectNavigation}}
[[Category:Regions]]
[[Category:Regions]]

Revision as of 17:58, 24 March 2021

The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Darkness enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Offensive
Execution Random 1%
Offensive
Offensive
Rapidfire Random 0.6%
Offensive
Offensive
Advanced Splash Random 0.14%
Offensive
Offensive
Super Multishot Random 0.8%
Defensive
Defensive
Darkness Barrier Random 1%
Defensive
Defensive
Air Exchange Random
Defensive
Defensive
Fire Exchange Random
Defensive
Defensive
Water Exchange Random
Defensive
Defensive
Earth Exchange Random
Defensive
Defensive
Nature Exchange Random
Defensive
Defensive
Electricity Exchange Random
Defensive
Defensive
Light Exchange Random
Defensive
Defensive
Darkness Exchange Random
Utility
Utility
Sun Energy Random

Town Assets

  • Umbrella
  • Sand Castle
  • Sunbed