Version history 2021: Difference between revisions

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This page serves to chronicle all of the game's updates.
This page serves to chronicle all of the game's updates, listed in reverse chronological order. Only updates from 2021 are listed on this page; for older versions, see [[Version history#Older versions|older versions]].


=== Early Access ===
==0.8.4 B3 (26 March)==
All of the updates that have happened after closed testing has ended, but before the full release.


{{collapsible
===Changes===
| '''0.8.4 B3''' 26/03/2021
* fixed power buffs not refreshing in the Power Plant after canceling them
| '''Changes'''
* prevented the game from saving fragments of previously loaded save when exiting the game via main menu
* fixed power buffs not refreshing in the Power Plant after canceling them<br/>
* reactivated loading of save game backups when data is corrupted
* prevented the game from saving fragments of previously loaded save when exiting the game via main menu<br/>
* reactivated loading of save game backups when data is corrupted<br/>
* renamed backup files back to bak.sav
* renamed backup files back to bak.sav
}}
{{collapsible
| '''0.8.4 B2''' 26/03/2021
| '''Changes'''
* removed auto load of backup save files<br/>
* renamed backup files to bak2.sav<br/>
* fixed header in Water Experiment not refreshing when prestiging<br/>
* fixed power drainage in Water Experiment<br/>
* increased base freeze rate increase from Water Experiment<br/>
* replace water help page temporary with a work in progress page (New help page will follow shortly)<br/>
* game now auto-saves before opening the exit confirmation dialog<br/>
}}


{{collapsible
==0.8.4 B2 (26 March)==
| '''0.8.4 B1''' 25/03/2021
 
| '''New Stuff'''
===Changes===
* added new Water Experiment to replace the old one<br/>
* removed auto load of backup save files
* added fallback font for Chinese (Simplified)<br/>
* renamed backup files to bak2.sav
* added confirmation dialog before closing the game<br/>
* fixed header in Water Experiment not refreshing when prestiging
* added experimental color correction modes for various types of color blindness<br/>
* fixed power drainage in Water Experiment
* added tooltips to Workshop module filters<br/>
* increased base freeze rate increase from Water Experiment
* added different sprites for empty Power Plant resource storage components<br/>
* replace water help page temporary with a work in progress page (New help page will follow shortly)
* added skill to Power Plant ('Shutdown')<br/>
* game now auto-saves before opening the exit confirmation dialog
* added exotic skill to Power Plant ('Hibernation Mode')<br/>
 
* added AI function ('Mine: has layers')<br/>
==0.8.4 B1 (25 March)==
* added AI action ('Local: unset')<br/>
 
* added AI action ('Global: unset')<br/>
===New Stuff===
* added AI action ('Mine: open tab')<br/>
* added new Water Experiment to replace the old one
* added new module 'Extinguish'<br/>
* added fallback font for Chinese (Simplified)
* added new module 'Glacier Spikes'<br/>
* added confirmation dialog before closing the game
* added new module 'Absolute Zero'<br/>
* added experimental color correction modes for various types of color blindness
* [PC] added a backup save system<br/>
* added tooltips to Workshop module filters
<br/>
* added different sprites for empty Power Plant resource storage components
'''Changes'''<br/>
* added skill to Power Plant ('Shutdown')
* reworked the Water Experiment<br/>
* added exotic skill to Power Plant ('Hibernation Mode')
* importing blueprint now displays missing modules<br/>
* added AI function ('Mine: has layers')
* AI script data is now being cached to reduce save time<br/>
* added AI action ('Local: unset')
* AI item count function is now able to count hammers<br/>
* added AI action ('Global: unset')
* counting Factory item via AI now return 0 instead of crashing when the item id is invalid<br/>
* added AI action ('Mine: open tab')
* counting Factory item via AI now return 0 if the Factory UI is not open<br/>
* added new module 'Extinguish'
* shortened overall duration of optional guided Trading Post tutorial<br/>
* added new module 'Glacier Spikes'
* Boss 3 beat indicator now fades back to normal size much faster<br/>
* added new module 'Absolute Zero'
* slightly increased the size difference of the beat indicator in Boss 3 fight<br/>
* [PC] added a backup save system
<br/>
 
'''Fixes'''<br/>
===Changes===
* fixed Trading Post not refreshing properly<br/>
* reworked the Water Experiment
* fixed Trading Post shield multiplier not working<br/>
* importing blueprint now displays missing modules
* fixed typo in Trading Post help page<br/>
* AI script data is now being cached to reduce save time
* fixed breadcrumbs in Factory<br/>
* AI item count function is now able to count hammers
* fixed margin on Tower Testing stats UI<br/>
* counting Factory item via AI now return 0 instead of crashing when the item id is invalid
* fixed module 'Fire Bomb' not having a damage source<br/>
* counting Factory item via AI now return 0 if the Factory UI is not open
* fixed unit stats window activating while targeting with an active skill<br/>
* shortened overall duration of optional guided Trading Post tutorial
* Boss 3 beat indicator now fades back to normal size much faster
* slightly increased the size difference of the beat indicator in Boss 3 fight
 
===Fixes===
* fixed Trading Post not refreshing properly
* fixed Trading Post shield multiplier not working
* fixed typo in Trading Post help page
* fixed breadcrumbs in Factory
* fixed margin on Tower Testing stats UI
* fixed module 'Fire Bomb' not having a damage source
* fixed unit stats window activating while targeting with an active skill
* fixed camera zooming when using mouse wheel outside of game view
* fixed camera zooming when using mouse wheel outside of game view
}}
 
==Older versions==
{{Unknown}}

Revision as of 17:32, 27 March 2021

This page serves to chronicle all of the game's updates, listed in reverse chronological order. Only updates from 2021 are listed on this page; for older versions, see older versions.

0.8.4 B3 (26 March)

Changes

  • fixed power buffs not refreshing in the Power Plant after canceling them
  • prevented the game from saving fragments of previously loaded save when exiting the game via main menu
  • reactivated loading of save game backups when data is corrupted
  • renamed backup files back to bak.sav

0.8.4 B2 (26 March)

Changes

  • removed auto load of backup save files
  • renamed backup files to bak2.sav
  • fixed header in Water Experiment not refreshing when prestiging
  • fixed power drainage in Water Experiment
  • increased base freeze rate increase from Water Experiment
  • replace water help page temporary with a work in progress page (New help page will follow shortly)
  • game now auto-saves before opening the exit confirmation dialog

0.8.4 B1 (25 March)

New Stuff

  • added new Water Experiment to replace the old one
  • added fallback font for Chinese (Simplified)
  • added confirmation dialog before closing the game
  • added experimental color correction modes for various types of color blindness
  • added tooltips to Workshop module filters
  • added different sprites for empty Power Plant resource storage components
  • added skill to Power Plant ('Shutdown')
  • added exotic skill to Power Plant ('Hibernation Mode')
  • added AI function ('Mine: has layers')
  • added AI action ('Local: unset')
  • added AI action ('Global: unset')
  • added AI action ('Mine: open tab')
  • added new module 'Extinguish'
  • added new module 'Glacier Spikes'
  • added new module 'Absolute Zero'
  • [PC] added a backup save system

Changes

  • reworked the Water Experiment
  • importing blueprint now displays missing modules
  • AI script data is now being cached to reduce save time
  • AI item count function is now able to count hammers
  • counting Factory item via AI now return 0 instead of crashing when the item id is invalid
  • counting Factory item via AI now return 0 if the Factory UI is not open
  • shortened overall duration of optional guided Trading Post tutorial
  • Boss 3 beat indicator now fades back to normal size much faster
  • slightly increased the size difference of the beat indicator in Boss 3 fight

Fixes

  • fixed Trading Post not refreshing properly
  • fixed Trading Post shield multiplier not working
  • fixed typo in Trading Post help page
  • fixed breadcrumbs in Factory
  • fixed margin on Tower Testing stats UI
  • fixed module 'Fire Bomb' not having a damage source
  • fixed unit stats window activating while targeting with an active skill
  • fixed camera zooming when using mouse wheel outside of game view

Older versions

Unknown (edit)