Beach: Difference between revisions
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1% | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random 1% | ||
|- | |- | ||
|[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random | |[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random 5% | ||
|} | |} | ||
Revision as of 15:16, 10 June 2021

The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
- Umbrella
- Sand Castle
- Sunbed


