High Mountain: Difference between revisions

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==Town Assets==
==Town Assets==
{{Unknown}}
The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100:


:Fence
:Fence Gate / Broken Fence
:Snowy Rock
{{PerfectNavigation}}
{{PerfectNavigation}}
[[Category:Regions]]
[[Category:Regions]]

Revision as of 07:06, 19 September 2021

High Mountain
High Mountain
Lanes 5
Enemies
Neutral element Light element Nature element Air element Water element Earth element Universal element
Difficulties
Easy 1.74 M% (1.74e6%)
Medium 3.14 M% (3.14e6%)
Hard 18.2 M% (1.82e7%)
Insane 391 M% (3.91e8%)
Nightmare 235 B% (2.35e11%)
Impossible 1.61 Qi% (1.61e18%)

High Mountain is the sixth region in the game, unlocked after completing wave 100 on Volcano.

Completing wave 100 in this region unlocks the Jungle region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Offensive
Divine Blessing Random 0.15%
Offensive
Offensive
Light Splash Random 0.9%
Offensive
Offensive
Fire Splash Random 0.9%
Offensive
Offensive
Electricity Splash Random 0.9%
Offensive
Offensive
Air Splash Random 2%
Defensive
Defensive
Air Shell Random 1%
Defensive
Defensive
Air Barrier Random 1%
Defensive
Defensive
Bulletproof Random 0.9%
Defensive
Defensive
Shield Recharger Random 0.5%

Town Assets

The following town assets are unlocked after completing wave 100:

Fence
Fence Gate / Broken Fence
Snowy Rock