Ocean: Difference between revisions

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==Modules==
==Modules==
{{See also|Modules}}
{{See also|Modules}}
{| class='wikitable sortable'
 
{| class="wikitable sortable"
!Type!!Name!!Unlock Condition
!Type!!Name!!Unlock Condition
|-
|-
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==Town Assets==
==Town Assets==
{{Unknown}}
The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100:


:Rock
:Pillar
:Arch
{{#spoiler:Broken Sword}}
{{PerfectNavigation}}
{{PerfectNavigation}}
[[Category:Regions]]
[[Category:Regions]]

Revision as of 07:15, 19 September 2021

Ocean
Ocean
Lanes 6
Enemies
Neutral element Darkness element Nature element Water element Universal element
Difficulties
Easy 3.87 B% (3.87e9%)
Medium 7.53 B% (7.53e9%)
Hard 53.2 B% (5.32e10%)
Insane 1.21 T% (1.21e12%)
Nightmare 429 T% (4.29e14%)
Impossible 2.73 Sx% (2.73e21%)

Ocean is the tenth region in the game, unlocked after completing wave 100 on the Beach.

Completing wave 100 in this region unlocks the Neutral region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Offensive
Ice Shards Random 1%
Offensive
Offensive
Fire Impetus Random 1%
Offensive
Offensive
Water Impetus Random 1%
Offensive
Offensive
Earth Impetus Random 1%
Offensive
Offensive
Air Impetus Random 1%
Offensive
Offensive
Nature Impetus Random 1%
Offensive
Offensive
Electricity Impetus Random 1%
Offensive
Offensive
Light Impetus Random 1%
Offensive
Offensive
Darkness Impetus Random 1%
Defensive
Defensive
Darkness Shell Random 1%
Defensive
Defensive
Frost Aura Random 0.8%

Town Assets

The following town assets are unlocked after completing wave 100:

Rock
Pillar
Arch