High Mountain: Difference between revisions
Jump to navigation
Jump to search
Added c6-1 |
m Updated module icons to use Template:Module. |
||
| Line 42: | Line 42: | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
| | |<center>{{Module|Offensive|size=30px}}</center>||'''Divine Blessing'''||Random 0.15% | ||
|- | |- | ||
| | |<center>{{Module|Offensive|size=30px}}</center>||'''Light Splash'''||Random 0.9% | ||
|- | |- | ||
| | |<center>{{Module|Offensive|size=30px}}</center>||'''Fire Splash'''||Random 0.9% | ||
|- | |- | ||
| | |<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Splash'''||Random 0.9% | ||
|- | |- | ||
| | |<center>{{Module|Offensive|size=30px}}</center>||'''Air Splash'''||Random 2% | ||
|- | |- | ||
| | |<center>{{Module|Defensive|size=30px}}</center>||'''Air Shell'''||Random 1% | ||
|- | |- | ||
| | |<center>{{Module|Defensive|size=30px}}</center>||'''Air Barrier'''||Random 1% | ||
|- | |- | ||
| | |<center>{{Module|Defensive|size=30px}}</center>||'''Bulletproof'''||Random 0.9% | ||
|- | |- | ||
| | |<center>{{Module|Defensive|size=30px}}</center>||'''Shield Recharger'''||Random 0.5% | ||
|} | |} | ||
Latest revision as of 23:10, 23 August 2023
| High Mountain | |
|---|---|
| Lanes | 5 |
| Enemies | |
| Difficulties | |
| Easy | 1.74 M% (1.74e6%) |
| Medium | 3.14 M% (3.14e6%) |
| Hard | 18.2 M% (1.82e7%) |
| Insane | 391 M% (3.91e8%) |
| Nightmare | 235 B% (2.35e11%) |
| Impossible | 1.61 Qi% (1.61e18%) |
High Mountain is the sixth region in the game, unlocked after completing wave 100 on Volcano.
Completing wave 100 in this region unlocks the Jungle region.
Environmental Effects
This area has no environmental effects.
Challenges
- See also: Challenge Mode
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Divine Blessing | Random 0.15% | |
| Light Splash | Random 0.9% | |
| Fire Splash | Random 0.9% | |
| Electricity Splash | Random 0.9% | |
| Air Splash | Random 2% | |
| Air Shell | Random 1% | |
| Air Barrier | Random 1% | |
| Bulletproof | Random 0.9% | |
| Shield Recharger | Random 0.5% |
Town Assets
The following town assets are unlocked after completing wave 100:
- Fence
- Fence Gate / Broken Fence
- Snowy Rock