Forest: Difference between revisions
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Made the region page. |
Adding more to ze layout |
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| Line 2: | Line 2: | ||
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from. | The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from. | ||
== Enemies == | ==Enemies== | ||
The base enemy structure consists of: | The base enemy structure consists of: | ||
* Neutral enemies | *Neutral enemies | ||
* Fire enemies | *Fire enemies | ||
* Nature enemies | *Nature enemies | ||
* Earth enemies | *Earth enemies | ||
== | == Environmental Effects == | ||
This area has no environmental effects. | |||
== | ==Modules== | ||
===RNG Modules:=== | |||
*Placeholder Text | |||
* [[Modules#Offensive|Modules]] [Wave: Placeholder Text] | ===Scripted Modules:=== | ||
*[[Modules#Offensive|Modules]] [Wave: Placeholder Text] | |||
== Town Assets == | |||
After completing wave 100, you unlock: | |||
* Small tree | |||
* Small rocks | |||
* Small shrub | |||
== Easter Eggs == | |||
This section currently has no easter eggs. | |||
* South text | |||
Revision as of 21:31, 21 November 2019
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Fire enemies
- Nature enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
RNG Modules:
- Placeholder Text
Scripted Modules:
- Modules [Wave: Placeholder Text]
Town Assets
After completing wave 100, you unlock:
- Small tree
- Small rocks
- Small shrub
Easter Eggs
This section currently has no easter eggs.
- South text