Desert: Difference between revisions
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Moisturized (talk | contribs) Add enemy elements |
Itsyaboikeef (talk | contribs) Added a small description. |
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== Enemies == | The second region in the game, unlocked after completing wave 100 on [[Forest|Forest.]] | ||
The Desert features a sandy wasteland filled with fossils and cacti. The region consists of 6 lanes that enemies may spawn from. | |||
==Enemies== | |||
The base enemy structure consists of: | The base enemy structure consists of: | ||
* Neutral | *Neutral enemies | ||
* Light | *Light enemies | ||
* Fire | *Fire enemies | ||
* Earth | *Earth enemies | ||
== Environmental Effects == | |||
This area has no environmental effects. | |||
== Modules == | |||
=== RNG Modules: === | |||
Placeholder Text | |||
=== Scripted Modules: === | |||
Placeholder Text | |||
== Town Assets == | |||
After completing wave 100, you unlock: | |||
* Cactus | |||
* Fossil | |||
* Sand Rocks | |||
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[[Category:Regions]] | |||
Revision as of 04:16, 17 September 2020
The second region in the game, unlocked after completing wave 100 on Forest.
The Desert features a sandy wasteland filled with fossils and cacti. The region consists of 6 lanes that enemies may spawn from.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Fire enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
RNG Modules:
Placeholder Text
Scripted Modules:
Placeholder Text
Town Assets
After completing wave 100, you unlock:
- Cactus
- Fossil
- Sand Rocks