Desert: Difference between revisions

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Add enemy elements
Added a small description.
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== Enemies ==
The second region in the game, unlocked after completing wave 100 on [[Forest|Forest.]]
 
The Desert features a sandy wasteland filled with fossils and cacti. The region consists of 6 lanes that enemies may spawn from.
 
==Enemies==
The base enemy structure consists of:
The base enemy structure consists of:


* Neutral
*Neutral enemies
* Light
*Light enemies
* Fire
*Fire enemies
* Earth
*Earth enemies
 
== Environmental Effects ==
This area has no environmental effects.
 
== Modules ==
 
=== RNG Modules: ===
Placeholder Text
 
=== Scripted Modules: ===
Placeholder Text
 
== Town Assets ==
After completing wave 100, you unlock:
 
* Cactus
* Fossil
* Sand Rocks
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[[Category:Regions]]

Revision as of 04:16, 17 September 2020

The second region in the game, unlocked after completing wave 100 on Forest.

The Desert features a sandy wasteland filled with fossils and cacti. The region consists of 6 lanes that enemies may spawn from.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Fire enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

RNG Modules:

Placeholder Text

Scripted Modules:

Placeholder Text

Town Assets

After completing wave 100, you unlock:

  • Cactus
  • Fossil
  • Sand Rocks