Experiment: Light


The Light experiment is one of 12 experiments in the Laboratory. The goal of the Light Experiment is to create as much light as possible.
Mechanic
Chamber
Launching a light particle creates light when hitting a wall, for hitting a wall fragments the particle leaving part of the particle on the wall as a light source, which also reduces how many lumens the particle has.
The statistics of the chamber are:
- Bounceloss: How many lumens are lost from the particle when hitting a wall.
- Lifetime: Amount of time that the particle is active.
- Lumen: How bright the particle is.
- Fragmentpower: How bright the fragments are compared to the particle at the time of impact.
Upgrades
Upgrades can help gather more light. The upgrades are:
- Bounceloss: Reduces lumen loss on bounce.
- Lifetime: Longer particle lifetime.
- Lumen: Increases brightness of the particle.
- Fragmentpower: Increases the percentage of fragment light compared to the particle (Eventually gets to the point that fragments give more light than the particle itself).
Prestige
Unknown (edit)
Rewards
| Brightness | Reward |
|---|---|
| 5000 lm | |
| 12,500 lm | |
| 750,000 lm | |
| 6.25 lm | |
| Varies | +% Neutral damage |
| Varies | +% Neutral resistance |