User:Lordmatt/Lab Notes

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The Laboratory building has a lot of variety some of which is quite tricky.

There is a lab experiment for each element type.

Fire

  • Difficulty: Easy

Buy a bunch of heaters, insulators, and a ticker. It gets hot. You unlock stuff. When it maxes out prestige and go again.

Electricity

  • Difficulty: Easy

Buy batteries, and upgrade the coil count. Upgrading coils is possible but does not seem necessary.

When it maxes out, prestege and restart.

Neutral

  • Difficulty: Somewhat Easy

You are trying to inflate a thing. When full, you can reset ("expand") for a bigger thing. Spend your resources of the stuff that increases the growth rate.

TBH, I'm surprised this one is not air.

Water

  • Difficulty: Somewhat Easy

It is not immediately obvious what to do here. A check on the red flag achievements section may clue you into the fact that you are trying to make bodies of water as cold as possible.

Charge the battery; put some water in the thing; cool the water.

Tip: The upgrades get expensive rising at an order of magnitude for each upgrade. Choose wisely.

Darkness

  • Difficulty: Impossible(?)
I haven't got a clue right now. Please use my talk/discussion page if you have any insights.

Universal

  • Difficulty: Hard

I'm sure I just need to spend more time messing about with this one but so far... IDK.

I haven't got a clue right now. Please use my talk/discussion page if you have any insights.

Nature

Plant types listed above from left to right
  • Difficulty: Somewhat Easy

Buy seeds. Plant them. They grow into things.

Just mess about with day/night hot/normal/cold and companion planting. You'll unlock stuff in no time.

The clues for the different types of plants are fairly helpful. This page has an entire cheat sheet.

Tip: Plant lots of the cheapest seeds and use autoreplant to get lots of the tree-thing resources for upgrades.
Tip: Early on, a worker to dot he watering is also a good idea.